Publishing Date: February 2016
Publishers Description: After months of living a normal life, thirteen-year-old Alyssa McCarthy faces magic again. Only this time, though, she is cursed with it, thanks to an old depressed skeleton named Errol. Alyssa’s time with her godfather, Alex, will never be the same again, as she can perform sorcery, but never control it. From letting out enchantments at school to creating outdoor disasters, Alyssa is bound to face consequences. She can only get rid of her powers if she can boost her confidence levels and improve her bravery.
Review: I must have missed a big fattie being passed around the campfire. Like the feeling you get when everyone around you is high and having a good time and you’re the unwanted designated driver.
This was written for middle grade-ish brats, yet I have a feeling it would sail under their little myopic heads. Almost every sentence in this story could have ended with “…and one time at band camp..”. Stilted sentence structure, weak and jumbled scene progression and really poor character development were just a few of the problems with Wizardry Goes Wild. Alyssa is, you guessed it, super-speshul and runs around creating shjt out of thin air while denying her magical ability.<Panting>…”She just has to get more confident in order to control her magic that showed up late in life as most kids get their magic early and master it by her age <takes deep breath> and oh my, there’s a dragon I created and it’s slavering and my little dog is whining and barking at it and, and, and ONE TIME AT BAND CAMP.